Éloïse RÉTHORÉ
GAME DESIGNER
PROJECTS
AS A PRO
Gear Club
Stradale
a racing game on Apple arcade
AS A HOBBY
Temple
A 3D Tetris where you try to build the most magnificent temple
Golem Odyssey
A rogue lite on the duality theme
Into the mood
a survival game about period
AS A STUDENT
Aquaggedon
A 3D Tetris where you try to build the most magnificent temple
Undergrind
A free to play dungeon crawler in a mobile friendly format
Tickle Battle
A combat game based on the non violence concept
TrackMania map
A map introducing open world LD concept into trackmania environement
RESUME
EXPERIENCE
Game Design Intern
HEADCRAB
06/2021 - 08/2021
Game Design Intern
EDEN GAMES
04/2022 - 09/2022
Game Design CDD
EDEN GAMES
10/2022 - 01/2024
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Update, precise and balance game
design -
Design of new mechanics, and economic
system -
HUD
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Design of Game modes
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Smash
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Track day
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Custom race
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Competitive mode
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Presentation of features
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Writing of documentation as a wiki on Confluence
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Implementation of features in Unity (Smash, Door opener)
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Localized text (writing and sending to translation)
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Design of features
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Gathering system
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Progression
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Crafting system
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World activities
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HUD
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Textual chat
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Mapping inputs
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Decoration mode
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Presentation of features
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Writing of documentation as a wiki on Confluence
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Implementation of features in Unity
EDUCATION
Baccalaureat
SIMONE VEIL HIGH SCHOOL
09/2015 - 06/2019
Game design bachelor
BELLECOUR ECOLE
09/2019 - 03/2022
SOFTWARE
UNITY
UNREAL
OFFICE
ATLASSIAN
ADOBE
GIT
PERFORCE
SKILLS
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Creativity
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Prototyping
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Clear communication
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Ability to work in a group
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Versatile