
Hitpoints & History 2024 -48 hours
Made with Unity
Theme: add an ancient world element
Temple is a PC 3D Tetris like game. The player needs to build the most magnificent temple.

Golem Odyssey prototype

Screenshot of Temple
Some troubles and solutions
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Due to the 3D component it was complicated to see where mesh would land. To solve that we displayed where the mesh would land on the floor.
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Sometimes it was complicated for the mesh to be perfectly interlinked, so we slightly reduced the colliders of the meshes
Credits
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Hatem AOUNI (Dev)
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Kilian ORTOLANI (Dev)
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Eloise RETHORE (Gameplay, Dev, Artist)
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Levy Leibnitz (Music)
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Pantoufle_Ninja (Textures)

Screenshot of Temple

What I have done
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Design of the gameplay
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Creation and implementation of the visual and interface
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Helped code the gameplay loop
Design of Temple
What I learned
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This jam we had much time to polish thanks to a scope well mesured