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6 months October 2021 - March 2022
Made with Unity
Aquaggedon is an online multiplayer battle royal party game where you play maritime animals with special abilities in an aquarium. Your goal is to push your opponents into the void while avoiding the multiple cataclysms. Being eliminated doesn’t mean you are finished with the game: you can interact with the environment and be the next catastrophe that happens to your friends.

Intentions
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Create a game for friends group
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Avoid competitive gameplay
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Death is not the end
Map screenshot
Assignment constraints
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Create a vertical slice of a concept in 5 months
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Provide a build
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Presentation in front of a jury at the end of the project

Aquaggedon's logo

What I have done
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Participate in the concept elaboration
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Made the link between our team and artists
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Created VFXs and shaders
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Provided help with GD and LDD
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Made a Graphic bible
Aquaggedon's vulcano
What I learned
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How VFX and shaders work
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Illustrator is a great creation tool
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I improved my understanding of 3D and 2D artists' workflow.

Unexpected result while trying to debug a shader