
3 months March 2020 - June 2020
Made with Unity
Tickle battle is an introduction to the fighting game genre with a unique twist being non-violent.
In this 2D world, the player will only use funny actions to defeat his opponent.

Tickle battle prototype
Tickle Battle's presentation (click on it for fullscreen)
Intentions
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Bring a new approach of fighting game genre
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Create a coherent graphic universe around the concept
Assignment constraints
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Solo project
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Provide a prototype, a GDO, and a presentation of the concept

Charged tickle gif
What I have done
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Elaboration of the game design document
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Implementation of mechanics
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Created most of the concept for Deo Dorizer and most of the animations frames
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Made the Dummy and VFX
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Photoshopped an existing background from Cup Head
Tickle Battle GDO (click on it for fullscreen)
What I learned
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More knowledge about sprite by sprite animation
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Combat system in fighting games
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Confidence in my skills

Dust particles sprite sheet